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9781683927006 Add to Cart Academic Inspection Copy

Make Amazing Games

Using Fusion 2.5
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Many people aspire to create their own games but don't know where to start. Make Amazing Games 3rd Edition introduces the game creation process to the aspiring game developer with no experience or programming ability. Taking the reader step-by-step through the various stages of developing a game and using the popular ""drag and drop"" game creation software (a free feature limited version which is available from Steam), readers can build their very own games. Using the tutorials, the reader will complete four fully playable games including platform, bat & ball, mouse-clicker, and side-scrolling shoot-'em up, games. Other chapters cover more complex game features such as porting the game onto the Web, distribution, and publishing. This must-have book is the essential resource for anyone interested in learning game creation from beginning to end. Includes companion files with 4-color figures, game demos, graphic libraries, and source code. FEATURES: Includes a discussion of the different types of games, necessary game resources, importing graphics, and some basic programming concepts. Features detailed information on downloading, installing, and using the free Fusion software. Create four games from scratch with Fusion: a platform game, side-scroller shooter, a bat-and-ball game, and a mouse-clicker game. Covers backing up your game, debugging, marketing, distribution, and more. Includes companion files with 4-color figures, game demos, graphic libraries, and source code.
Jason Darby has worked as a game designer for some of Europe's leading game developers and publishers and on AAA game titles for PC, Playstation, and Xbox platforms. He is the author of numerous of game-creation books and has also had a number of articles published in leading UK periodicals, including Retro Gamer and PC Format.
1: Video Games 2: Basic Game Design Concepts 3: Basic Programming Concepts 4: Fusion Basics 5: Finding Your Way Around 6: Working with Objects 7: Configuring Properties 8: Fusion Coding Basics 9: Backing Up Your Games 10: Movement 11: Graphics and Animation 12: Creating A Bat-And-Ball Game 13: Scrolling Game Concepts 14: Creating A Side-Scrolling Shoot-'Em-Up Game 15: Creating A Platform Game 16: Creating A Mouse-Clicker Game 17: Bug Finding and Fixing 18: Additional Concepts 19: Distribution and Publishing 20: Fusion 2.5+ 21: Help and Resources Index
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