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9781936420346 Add to Cart Academic Inspection Copy

HTML5 Canvas and CSS3 Graphics Primer

  • ISBN-13: 9781936420346
  • Publisher: MERCURY LEARNING
    Imprint: MERCURY LEARNING
  • By Oswald Campesato
  • Price: AUD $69.00
  • Stock: 0 in stock
  • Availability: This book is temporarily out of stock, order will be despatched as soon as fresh stock is received.
  • Local release date: 03/09/2012
  • Format: Mixed media product (254.00mm X 178.00mm) 400 pages Weight: 680g
  • Categories: Web programming [UMW]
Description
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Biography
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This book covers the features of HTML5 Canvas, CSS3 graphics, and shows how you can extend the power of CSS3 with SVG. The material in this book is accessible to people who have limited knowledge of HTML and JavaScript. There is companion DVD with source code and graphics. While the material is accessible to those with limited knowledge of HTML and JavaScript, more advanced users will benefit from numerous graphics techniques. The book also includes illustrative code samples and illustrations that are useful for Web developers and SVG/Flash/Silverlight developers. You'll see examples that help you learn to do the following in HTML5 Canvas, CSS3, and SVG: render Bezier curves, apply colors and gradients, transform 2D shapes and JPG files, perform animation effects, create 2D/3D bar charts and line graphs, handle mouse events, render HTML5/CSS3/SVG pages in Android, and learn the mechanics of a Tic-tac-toe game. The companion DVD contains all the source code and color graphics from the book.
OSWALD CAMPESATO is an independent consultant who specializes in Perl, Java, and Web application development in conjunction with Open Source projects. He is the author of several books including Web 2.0 Fundamentals (JB Learning).
1: Features of HTML5.; 2: CSS3 Graphics and Animation Effects.; 3: CSS3 and SVG.; 4: Basic Canvas Shapes.; 5: Gradient Effects in Canvas.; 6: Circles and Bezier Curves in Canvas.; 7: Transformations in Canvas.; 8: Mouse Events in Canvas.; 9: Animation Effects in Canvas.; 10: Charts and Graphs in Canvas.; 11: Android and HTML5/CSS3/SVG.; Appendix A. CSS Introduction.; Appendix B. SVG Introduction.
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