When C++ was first released in 1985 it was a hard language to learn, and most C++ books haven’t evolved with the language. Now, Murach’s top authors have tackled the subject, rethinking the whole approach and taking advantage of the modern techniques to make it easier to learn C++ than ever before.
This is the 5th Edition of our best-selling core Java book. Since 2001, it has been used by thousands of beginning and experienced programmers to master the core Java skills that are needed to create desktop, web, and mobile applications.
As part of the best-selling Pocket Primer series, this book is designed to present the fundamentals of data structures using Python. Data structures provide a means to managing huge amounts of information such as large databases and the ability to use search and sort algorithms effectively.
This book is intended primarily for developers who have little or no experience with Python or Pandas. It contains a fast-paced introduction to Python and Python-based solutions to various tasks. Chapter 1 provides a quick tour of basic Python 3, followed by a chapter that shows how to work with loops and conditional logic in Python. Chapter 3 ......
As part of the successful Pocket Primer series, this book was designed for someone like you who needs to master Access programming fundamentals without spending too much time. All you need is a short book to get you started. It will show you only the things you need to know to feel at home with VBA. What you learn in this book on Access ......
Introduces an assortment of powerful command line utilities that can be combined to create simple, yet powerful shell scripts for processing datasets. The code samples and scripts use the bash shell, and typically involve small datasets so you can focus on understanding the features of grep, sed, and awk. Companion files with code are available ......
That's what one web designer posted about a previous edition of Murach's HTML and CSS. Now, this 5th Edition updates and improves all the HTML and CSS content in the book...and it’s in full color so it’s easier than ever to learn from it. In fact, whether you’re a web designer, a JavaScript programmer, a server-side programmer, or a rookie, this ......
Provides step-by-step instruction on modern 3D graphics shader programming in OpenGL with Java, along with its theoretical foundations. The book has been designed in a colour, 'teach-yourself' format, and is appropriate both for computer science graphics courses, and for professionals interested in mastering 3D graphics skills.
This book will guide you through the basic game development process using Python,covering game topics including graphics, sound, artificial intelligence, animation, game engines, etc. Real games are created as you work through the text and significant parts of a game engine are built and made available for download.