Julie Goodspeed-Chadwick is Chancellor's Professor of English, Affiliate Faculty in Women's, Gender, and Sexuality Studies, and Director of the Office of Student Research at Indiana University Columbus.Michael Morrone is Teaching Professor of Business Communication at the Kelley School of Business and the former Executive Director of FACET at Indiana University Bloomington.Deborah Elizabeth Whaley is Professor and Department Chair of African American Studies at the University of Iowa. She is an artist, curator, writer, and poet.
Description
Preface: The Creative Power of Quick Hits, by James M. Lang Introduction, by Julie Goodspeed-Chadwick, Michael C. Morrone, and Deborah Elizabeth Whaley 1. Leveraging Augmented Reality (AR) for Enhanced Student Engagement in Higher Education, by Sumreen Asim and J. D. Mendez 2. Teaching Sustainability Through Creativity in Food Studies, by Clark Barwick 3. Universal Design for Learning: Plus One Strategies for Faculty Supporting Students with Mental Health Challenges, by Kirsten Behling 4. Unsettling Social Expectations About Who Should Care: The Surviving "the Indifferents" Video Game, by Asha Leena Bhandary 5. Artistic Interventions: Combining Learning Analytics with Student Feedback to Craft Creative Action, by Kelly Blewett and Zihang Shao 6. Punk Pedagogy as Creative Reuse: DIY With Trash, by Marsha Bryant 7. Performative Punctuation: Using Kinesthetic Learning to Introduce Equity Pedagogy, Reinforce/Question Prior Knowledge, and Enhance Psychological Safety, by Dacia Charlesworth 8. Transforming Writing Workshops: The Impact of AI Technology, by Xin Chen 9. Exploring Quantum Mechanical Concepts Through a Video Game, by Dhabih V. Chulhai 10. Service-Learning Pedagogy in a Graduate Education Course: Enhancing Reciprocity Between University and Community, by Doyin Coker-Kolo 11. Sprinkling Synchronous Activities into Asynchronous Online Courses, by Janet R. Decker 12. Using Surveys as a Teaching Tool, by Scott A. Desmond 13. Active Learning and Hard Histories: Using Open Access Digital Archives to Teach Undergraduate Research Skills, by Amy E. Earhart 14. Concept-Mapping Sequence: Practicing Creative Problem Solving and Improving Student Engagement, by Emily Esola 15. Crimes and Creativity: An Immersive Project for Engaging Students, by Hilary Florian 16. Creativity Rei(g)ns: Switching from Driving the Coach to Giving Students Creative Control, by Elizabeth M. Goering 17. Creative and Equitable Approaches to Assignments in the Classroom, by Julie Goodspeed-Chadwick 18. Diversifying Multipath Learning with Jigsaw Strategies, by Edwina Helton 19. Metaphors for Learning, by Debora S. Herold 20. Creative Ways to Get Students to Read Prior to Class, by Jay R. Howard 21. Hijacking the Psychology Capstone to Deepen Student Learning and to Serve the Community, by Kathy E. Johnson 22. An Audience Activity to Foster Analysis and Creativity in the Classroom, by Michael L. Johnson II 23. Advancing Management Students' Critical Thinking and Problem-Solving Capabilities Through Design Thinking, Virtual Reality, and Generative AI, by Kevin J. Jones 24. The Cultural Sidebar Assignment, by Deborah M. Mix and Vanessa L. Rapatz 25. Using Autoethnography as a Classroom Activity: Unpacking Human Experience, by Lori L. Montalbano 26. Sharing Content Creation with Your Students: Focusing on Alignment, by Robin K. Morgan 27. Creativity Warm-Up, by Michael C. Morrone 28. Engaging Students in Experiential and Service-Learning for Environmental Stewardship, by Charmaine Mullins-Jaime 29. Leveraging Mid-Semester Surveys to Empower Student Learning, by Joe Packowski 30. AI Versus DIY: Promoting Agency and Collaboration Early in Complex Writing Projects, by George Micajah Phillips 31. The Only Question That Counts in Peer Review, by Krista Quesenberry 32. Making Memes or Role-Playing in VR: Creative Approaches to International Collaboration, by Elisa Raesaenen and Johanna Lampela 33. Discovering Characters Through Role-Playing for Fiction Writing, Student Learning, and Problem Solving, by T. J. Rivard 34. Gaming Your Way to Good Language Skills, by Lee M. Roberts 35. Active Learning Pods (ALPs): Creatively Rethinking Scale and Writing Pedagogy in the Digital Era, by Miranda Yaggi Rodak 36. What's Wrong with This Team? An Active Learning Activity to Identify and Respond to Team Conflict, by Katherine C. Ryan 37. Cultivating Critical Thinking of Health Professions Students Through a HyFlex Learning Environment, by Carrie Sue Shaver and Lana Watson 38. A Productive Use for Generative Artificial Intelligence: Low-Stakes, Meaningful Writing Assignments, by Sean Sidky and John Paul M. Kanwit 39. Fostering a Practice of Engaged Reading, by Jennifer J. Smith 40. Cultivating Creative Habits, by Gabrielle Stecher 41. Enhancing Patient Care: Prioritizing Self-Care for Caregivers and Enhancing Patient Well-Being, by Courtney Stephenson 42. Are Undergraduates Increasingly Committed to Being "Community Contributors"? Student Identification with a DEIJ&B Learning Objective in an Online Class Discussion, by George W. Towers 43. "Improv"ing Teamwork: Students Training Other Students, by Dawn Wisher Index

